Gamespot Review (PC)
This bare-bones movie tie-in is like a machine with synthetic rubber skin: it's not fooling anyone and you should stay away from it.
The Good
- Postapocalyptic LA looks suitably ruined
- Interesting cover mechanic.
The Bad
- Simplistic, repetitive combat
- Only five hours long; full retail price
- So-so visuals hamper cutscenes
- Problematic on-rails sequences
- Doesn't convey any sense of drama or excitement.
If you've ever wondered why movie tie-in games have such a bad reputation, Terminator Salvation can provide an instructive example. Though this third-person shooter is technically sound, it seems to rely entirely on the presumption that you'll be so jazzed to be playing as characters from the movie that you won't notice how boring and shallow the action is. Most of the game has you jogging from skirmish to skirmish, fighting the same three enemies and using the same cover-and-flank maneuver. This quickly becomes repetitive despite the fact that the environments are diverse and detailed, and the few on-rails sequences fail to inject any substantial excitement into the proceedings. The campaign is only about five hours long, there is no online component, and the only multiplayer option is playing the campaign in split-screen mode. It's a sparse effort, yet it is brazenly offered at full retail price. Suffice it to say, it isn't worth it, and even Terminator fans looking for a futuristic fix should prepare for disappointment.
It's like shooting clay pigeons, only without the difficult trajectory.
The game is set two years before the events of the movie, and though it features some of the actors from the film, Christian Bale is notably absent. The story chronicles a particularly foolhardy mission, and it does a reasonably good job of depicting John Connor on his journey from foot soldier to leader of humankind. There are a lot of cutscenes (sometimes too many) that help lend the game a cinematic feel, but the not-so-great character models and general blurriness keep them from feeling dramatic. The thoughtful and detailed environments do a better job of setting the postapocalyptic stage, the PC sports higher resolutions than its console counterparts. Unfortunately, the system requirements are relatively high, and the video options are laughably limited. You can tweak your resolution, aspect ratio, and brightness, leaving players hoping for scalability out in the cold.
Regrettably, the action isn't as diverse as the environments. You spend the majority of your time in Terminator Salvation on foot, moving from location to location and dispatching mechanical menaces along the way. You move at a light jog unless you are sliding between cover positions using the clever radial movement menu. A semicircle pops up when you are in cover and point yourself toward another cover position, allowing you to select a new spot to move to. This mechanic makes maneuvering around the battlefield slick and easy, though it is plagued by inconsistency that can leave you exposed to enemy fire or trapped in a corner. Your AI teammate(s) can get you out of a jam by distracting the enemy or firing at its weak point, but they too are prone to inconsistency and aren't fond of using more-powerful weapons or explosives.
So it's up to you to grab the rocket and grenade launchers when you come across them and use them to take down tough enemies, such as the flying Hunter-Killers. With the exception of these HKs and a few other special guests, you fight only three types of enemies throughout the entire game. Each of these is weak to a specific munition, of which there are three loose categories: bullets, shells, and explosives. The three enemies match up to the three munition types, and this simple correlation makes combat very formulaic: destroy the flying drones with shells, shoot the crablike robots with bullets in their weak backsides, and blast the humanoid T-600s with explosives. You can obliterate weaker enemies with explosives, of course, but then you'll have to expend a huge number of bullets on the tougher ones to bring them down. This combat design essentially forces you to use the same simple tactics throughout the entire game. You get into cover, blast the enemy with the appropriate weapon, and flank when necessary. The only real threat is getting caught out in the open and riddled with bullets, or getting meleed by a T-600 (which can kill you with a swing of its arm even if it's five feet away and there is a barrier between you). With some light maneuvering, these threats are easily avoided, and enemies are more than happy to vigorously shoot at your cover position, waiting for you to destroy them.
At least the plants are thriving amid the apocalypse.
This repetitious combat is broken up by a bunch of on-rails sequences that put you on the back of a vehicle manning a weapon with unlimited ammunition. These sections are a good change of pace, but they are too lackluster and awkward to be fun. You never get to drive the vehicle, which could have been a thrill on the perilous ruined freeways of postapocalyptic Los Angeles, and it seems that the coolest stuff that happens is conveyed by a cutscene that disconnects you from the action. Shooting your enemies in these sequences is a bit tricky, and not just because you are both moving at high speeds. Your targeting reticle will often drift inappropriately, as if you were standing on a Roomba in the back of your vehicle instead of hunkered down in a fixed position. The struggle to compensate for your vehicle's motion, your enemy's motion, and your mysterious drift makes these sections more challenging and less fun.
Terminator Salvation is a completely linear adventure without any collectibles or hidden goodies to search for. Every weapon is highlighted with a green outline that is visible through walls, so you won't spend any time dillydallying. You can complete the story in under five hours, at which point your only options for replay are to play it in split-screen with a friend or to try it on a harder difficulty setting. This no-frills attitude runs throughout the whole game and reveals Terminator Salvation for what it is: a stripped cash-in attempt packed with dull, uninspired, and repetitive action.
Editor's Note: As detailed in this news story, the retail PC edition of Terminator Salvation is being recalled because of a problem that prevents it from being installed successfully. This problem doesn't affect the Steam version of the game that we reviewed, however.
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Classic game room Review (XBOX360)
Classic Game Room HD reviews TERMINATOR SALVATION for the Xbox 360, this game is also available on PS3, PC and iPod (no, I'm not kidding).
Play as John Connor and wipe the floor with Skynet using machine guns, shotguns, grenade launchers and RPGs. Blast those robots back to the 20th century!
This CGRHD review of Terminator Salvation the video game has gameplay footage from Terminator Salvation on Xbox 360 (and PS3 looks the same) showing gameplay of the game play in action during gunfights, combat and flanking maneuvers.
Developed by Grin this game has a very similar look and feel to Wanted: Weapons of Fate, but with less stuff in it. Terminator Salvation is a fun game to be sure... wasting Terminators, skinjobs and crab like tank thingies. Just don't expect a very long game. On the other hand gunfights are entertaining, it has the cool Terminator music score and blowing up enemies looks and sounds great. Flank most of the bad guys to shoot them in the back, blast the guys out of the air with the shotgun and even take control of one of those HUGE tank robot things from the beginning of James Cameron's 1984 movie, The Terminator.
Terminator Salvation is a 3rd person perspective TPS shooter with first person shooter elements. Swap guns on the go, lob grenades and blast those metal muthaf---- shut yo' mouth! DAMN! Earn 1000 Achievement points in the Xbox 360 version in a single playthrough and rid the earth of Skynet... sort of, at least until the movie. The events in Terminator Salvation the video game take place before the Terminator Salvation movie. Fun game, I just wish it was longer and had more to do.
Classic Game Room HD reviews the Terminator video game for Xbox 360 and by default other video game consoles right here on CGRHD, the place for the dopest down def classic and modern reviews on the Internet or in the ocean or anywhere else that exists. In fact, CGRHD is the epitome of hype and rules realms that don't even exist.
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IGN Review (PS3)
Terminator Salvation is a relaunch of the film franchise featuring Christian Bale's gravitas, amazing set pieces and slick camera work. The videogame version has none of these things. Christian Bale has been replaced by a non-descript actor, the action is fairly tame throughout and the cutscenes are stunningly ordinary. And yet despite the poor presentation, there are some clever gameplay elements that make Terminator enjoyable. Too bad that joy only lasts a handful of hours before the credits roll.
Taking place two years prior to the upcoming film, Terminator Salvation follows one day in the life of would-be savior of mankind John Connor. Los Angeles has been lost to the machines and the resistance is pulling back to regroup, but some of Connor's men have gotten themselves captured by Skynet. While the leaders of the resistance (Connor is still an up-and-coming punk) are willing to sacrifice the few for the good of the many, Connor goes rogue to save his buddies. And that is the entire plot of Terminator Salvation. There are no unexpected twists or insight into John Connor or the formation of the resistance. It's just an excuse to go from point A to B and fight many machines along the way. Not exactly the worst idea for a game, but it's certainly not very deep.
Terminator Salvation seems, ironically enough, a victim of time. There just wasn't enough to create a full game. There are a few moments that lack any cinematic punch. For example, early on you battle an HK (big flying ship) from inside the ruins of a building. When you finally shoot it down, you're told it's crashing into the building. But there's no cutscene that shows this awesome moment and nothing visually spectacular happens in-game. It's a dud, and many more moments like this fall flat throughout the four-hour adventure.
Check out our Terminator Salvation video review.Simply put, the presentation is shockingly poor. Bad acting, ugly cut-scenes, no Christian Bale, and a few story elements that are outright hilarious. The best and worst moments in Terminator Salvation are intertwined. The one shining cutscene (and coolest gameplay segment) is when the massive Harvester machine comes around scooping up humans. As I ran from this metal beast, I thought, "Damn, I can't wait to fight that thing later on." That leads to the worst moment in Terminator Salvation. Towards the end, one of your teammates warns, "The Harvester is still out there." Connor says not to worry, he'll handle it. The next scene shows Connor underneath a snoozing Harvester. With a few turns of a monkey wrench the Harvester is now yours to command. Wha??
Though there are definitely some rough elements to Terminator Salvation, the future isn't completely bleak. The gameplay is smartly crafted and often quite engaging. Salvation is a third-person cover shooter with skirmishes taking place in impromptu arenas throughout the ruins of L.A. Instead of worrying about progressing from cover to cover, moving from the back to the front, fights take place in 360 degrees. The machines are heavily armored and for most, you need to flank them to get at their weak spots. That's only possible by creating combat zones "in the round." Aiding this cover system is a radial menu that highlights a half-dozen angles you can take for cover. It's a great system and the one standout in an otherwise ho-hum movie-licensed game.
The enemy AI is tough and, I have to say, follows a logical attack pattern. The T-600s (humanoid terminators) go straight at you. They don't care about cover or flanking or protecting themselves -- they just walk forward and fire. The Spider is the most cautious, constantly realigning itself to keep its near-impervious frontside towards its attackers. Sometimes the Spider is too good (and too defensive), making it difficult to pull off flanking maneuvers. It seems more focused on you than your AI partners. This often turns you into the bait, leading the Spider to turn its back on your AI allies so they can destroy it. But your AI pals are sometimes total idiots and won't always take advantage of these moments.
Things are much better if you play cooperatively with a friend. As long as your friend isn't an idiot, you'll have an easier time getting to the weak side of the machines. The bad news is that there is no online co-op. It's split-screen only. Like I said, this is a game that just didn't have enough time to be fully fleshed out.
If you're on the fence about Terminator Salvation (and I think it's decent enough to be so), know that this is a very short game. I beat it in under four hours. There is no exploration, no items to collect, no cool Achievements/Trophies to earn outside those for beating the game. That should pretty much push you over to one side of that fence.
Closing Comments
The future isn't set. That means you still have time to cancel your preorder of Terminator Salvation. A harsh statement, certainly, but considering the latest in the man vs. machine saga can easily be completed in four hours, it's an accurate one. While Terminator Salvation has some good ideas and is fun at times, it lacks any replayability. And more importantly, it lacks the star of the film, which is a rather curious omission. Fans of the Terminator series or Achievements/Trophies should definitely rent this one, but it by no means merits a $60 purchase.
Credits : Gamespot, Classic Game Room, IGN, Youtube